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 Overview

OHR

The Hive system allows NERF/Buzzbee foam dart style products to be used in the system. Depending on weapon strength, each identified NERF blaster used in the system is assigned to one of the five tiers below.

Note: Other NERF blasters may be identified and added to this list as needed.

Crude Weapons

Accepted Crude Weapons are as follows

  1. NERF Jolt (Triad with Armstech upgrade)
  2. Buzzbee Shotgun (Sawn-off) (Fire darts independently. Can be upgraded to fire simultaneously and call DOUBLE)
  3. NERF Barrel-break (Fire darts independently. Can be upgraded to fire simultaneously and call DOUBLE)
  4. NERF Nite-Finder / Firestorm / Firestrike (Laser sight is armstech upgrade. Cover as appropriate)
  5. NERF Speedshot / Sidestrike / Doublestrike

NERF weapons with single fire mechanisms and no internal or external clip system are typically considered Crude. Check with crew if unsure.

Worn Weapons

Accepted Worn Weapons are as follows

  1. NERF Retaliator / Recon (Standard 6-shot clip. Barrel accepted for aesthetic purposes)
  2. NERF Maverick / Strongarm / Hammershot / Spectre

NERF weapons with standard clips, manual cocking and single fire mechanisms are typically considered Worn. Check with crew if unsure.

Standard Issue Weapons

Accepted Worn Weapons are as follows

  1. NERF Stockade (Without stock)
  2. NERF Stryfe (Standard 6-shot clip)

NERF weapons with battery-powered firing mechanisms, and semi or full automatic firing are typically considered Standard Issue. Check with crew if unsure.

Prototype Weapons

Accepted Prototype Weapons are as follows

  1. NERF Magnus

NERF weapons that fire mega darts are typically considered Prototype. Check with crew if unsure.

Rail-tech Weapons

Accepted Rail-tech Weapons are as follows

  1. NERF Proton
  2. NERF Vigilon
  3. NERF Diatron
  4. NERF Fusefire
  5. NERF Ricochet
  6. NERF Ripshot

NERF weapons that fire NERF brand foam discs are considered Rail-tech. Check with crew for required level to use certain rail-tech items.

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